![]() This is the only reason I even entertain the idea of hammering away at it. Perhaps this means that the game is legitimately more appealing to keep up with on mobile? In any case, it's very easy to just jump in, check up, and jump out. All tasks run on real-time, so most sessions are about 5 minutes before logging back out - maaaaaaybe 10-15 minutes. This is bearable on quests since you can (poorly) control your team from room to room and offset some of the difficulty with better weapons that you MIGHT be lucky enough to find, but defending your vault is nothing more than a nuisance meant to drain whatever stimpak/ Rad-Away stockpile you've amassed.Īnd with all of that said, unless I shape up and start doing more useful activities with my life, I will most likely still keep grinding away at Fallout Shelter until I'm at 100%. Upgrading your dwellers has little effect after you hit a vault residency of about 60 (this is when Deathclaws start to spawn) because all of the enemies turn into giant sponges. I say "uncompleted" mostly because "completing" Shelter requires either dozens of hours or hundreds of dollars, and I'm not spending money on lunchboxes when the 6 or so free ones that I've acquired over 20+ hours have given me spectacular prizes like 300 bottle-caps (when I'm already sitting on 30K just from room production) or extra base energy (which I am also already pulling plenty of via room production). It's too shallow to really be a true base builder, and the Fallout setting is really just window dressing on a lifeless, grindy, and ultimately boring time-sink.Īt this point, I'm hoping that I find the willpower to set this one aside uncompleted. ![]() A sort of amalgamation of SimCity, StarCraft, and - shockingly - Fallout, Fallout Shelter could be so much more than what it is: an easy way to pay an electric bill. Why? Because when I look at the angular, bony skeleton that's underneath all of usual and expected F2P/ mobile bloat, I see the foundation of what could be a solid and somewhat original base builder. Every time I boot it up, I am immediately sad. If you suffer from the "Completionist's Disease" like I do, save yourself and avoid at all costs. None of the items are a walk in the park, but nothing worth having comes easy.I wrote more about this than I originally anticipated, so here's the tldr: monotonous waste of time that could actually be decent if it wasn't mired in typical F2P sludge. Some you wouldn't find without directions, some require a bit of fighting spirit to acquire, and the last item on our list is best acquired through a glitch (getting it through ethical means is insanely difficult). Here are a few more unique items from the game that you can add to your collection. In any case, Bethesda made sure that these fabled items were only found by adventurers that were either exceptionally bold or exceptionally lucky. Some you may have stumbled upon by accident, and some you may have found out about early in the game and didn't rest until you had it. That being said, there are a plethora of items that even denizens of the future would deem to be high-tech wizardry. As such, a lot of the weapons and loot might also seem a bit ordinary for those of us still living back in 2017. Now, it's a post-apocalyptic game that takes place in a future with robot butlers and fancy cars.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |